dwmblocks

status bar for dwm
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commit 2fa719cdf53c7904c7a5fda135d7c574f446fe08
parent 4a0f4aead79bd748806be494b299048936f04948
Author: C. Beau Hilton <cbeauhilton@gmail.com>
Date:   Thu, 25 Jun 2020 13:35:27 -0500

get rid of readme

Diffstat:
DREADME.md | 18------------------
1 file changed, 0 insertions(+), 18 deletions(-)

diff --git a/README.md b/README.md @@ -1,18 +0,0 @@ -# dwmblocks -Modular status bar for dwm written in c. -# modifying blocks -The statusbar is made from text output from commandline programs. -Blocks are added and removed by editing the blocks.h header file. -# Luke's bulid -I have dwmblocks read my preexisting scripts [here in my dotfiles repo](https://github.com/LukeSmithxyz/voidrice/tree/master/.local/bin/statusbar). -So if you want my build out of the box, download those and put them in your `$PATH`. -I do this to avoid redundancy in LARBS, both i3 and dwm use the same statusbar scripts. -# signalling changes -For example, the audio module has the update signal 10 by default. -Thus, running `pkill -RTMIN+10 dwmblocks` will update it. -# clickable modules -Like i3blocks, this build allows you to build in additional actions into your scripts in response to click events. -See the above linked scripts for examples of this using the `$BLOCK_BUTTON` variable. - -For this feature to work, you need the appropriate patch in dwm as well. See [here](https://gist.github.com/danbyl/54f7c1d57fc6507242a95b71c3d8fdea). -Credit for those patches goes to Daniel Bylinka (daniel.bylinka@gmail.com).